🧱 Su cosa gira il gioco
Questi giochi sono basati sul lavoro di altre persone, regalato liberamente. Ecco cosa e con quale licenza, richiesto da alcune di queste licenze e comunque la cosa giusta da fare.
🖥 Nel tuo browser
Matter.js 0.20.0, la fisica alla base di ogni torre, biglia e disco. Licenza MIT. Copyright (c) Liam Brummitt e contributori. github.com/liabru/matter-js
Socket.IO client 4.8.3, il modo in cui il telefono comunica con l'arena. Licenza MIT. Copyright (c) 2014-presente Guillermo Rauch e contributori di Socket.IO. github.com/socketio/socket.io
qrcode.js, crea il codice per accedere. Licenza MIT. Copyright (c) 2009 Kazuhiko Arase. github.com/kazuhikoarase/qrcode-generator
jsQR 1.4.0, legge il codice QR sui telefoni il cui browser non puo farlo nativamente. Licenza Apache 2.0. Copyright (c) Cosmo Wolfe. github.com/cozmo/jsQR · testo della licenza
MediaPipe Tasks Vision 0.10.14, trova le tue mani nell'immagine della webcam per chi gioca senza telefono. Licenza Apache 2.0. Copyright (c) Google LLC. github.com/google-ai-edge/mediapipe · testo della licenza
three.js r185, disegna il cortile in Bent Bumper: le auto, la terra, il cielo. Licenza MIT. Copyright (c) 2010-2025 three.js authors. github.com/mrdoob/three.js
Rapier 0.20.0 (rapier3d-compat), la fisica dietro ogni ruota e ogni impatto in Bent Bumper. Licenza Apache 2.0. Copyright (c) Dimforge. github.com/dimforge/rapier · testo della licenza
Hand Landmarker (float16), il modello addestrato che legge una mano da un singolo fotogramma, scaricato da Google quando usi il controllo con le mani per la prima volta. Licenza Apache 2.0. Copyright (c) Google LLC. scheda del modello
🌄 The world of Bent Bumper
The sky, the ground and the first props are photographs and scans from Poly Haven, all released under CC0 1.0: no attribution is required, and we give it anyway.
Loaded with three.js's HDRLoader and GLTFLoader (MIT, with three.js above).
🔧 The pit crew and their tools in Bent Bumper
The mechanics and the tools in the pit lane are models from Sketchfab, each released under CC BY 4.0. Their overalls are recoloured and carry the JUST mark; nothing else is changed.
🧰 The garages in Bent Bumper
What stands in the six pit garages — the covered car, the lift, the cabinets, the tool cart, the oil drums and the small things — are models from Sketchfab, each released under CC BY 4.0. The two drums are modified: their oil-company labels are repainted with our own marks. The props pack is used in part, and one of its textures is edited to remove a slogan.
🚗 The cars in Bent Bumper
The cars are models from Sketchfab, each released under CC BY 4.0. Every car in the game is an invented marque: no real manufacturer's name, badge or shape is used.
- "Sanremo '70 - Low poly model" and "Doutrive '78 - Low poly model" by Daniel Zhabotinsky
- The brand boards, billboards and car stickers — JUST, Turunduslabor, Just Let’s Play and Let’s Plan Next Trip — are Riho’s own marks, drawn onto the pack’s banner and billboard faces
- "Palomino Special '67", "Cheetah '84" and "Phoenix 455 '71 Interceptor" by Daniel Zhabotinsky
- "APX '70", "Maureen '67" and "Fairheaven SW '80" by Daniel Zhabotinsky
- "Lolita '91 - Low poly model" and "Fairheaven LT '80 - Low poly model" by Daniel Zhabotinsky
- "Phoenix 455 '71" and "Negotiator '80", "Duntov '57", "Sialia SW '68 Racemod", "Duke '69", "El Alamo '78", "Bokaroo '67", "Kiri '86", "Fairheaven SW '84", "Hazer Turbo '81", "Fairheaven LT '80 Cop Cruiser" by Daniel Zhabotinsky
- "130" by mononofu
- "Ariel_350-V2" by orcha (the racing car; interior and running gear removed and the mesh simplified for the game)
- "Ariel_coupe rally" by orcha (the second racing car; the spare wheel inside dropped, the rest simplified) — CC BY 4.0
- "OutPiston Muscle Car" by OUTPISTON (interior fittings and axles dropped, the rest simplified) — CC BY 4.0
- "(FREE) Żuk 3D model" by Karol Miklas — parked in the yard
- The forest, the bushes and the grass — photographed cut-outs from "a forest (3) with a road at night for game" by dasy444
- The mountains around the yard, three more trees and the grass — "landscape forest & mountains" by dasy444
- The road surface with its ragged edges, the tyre trails, the puddles, the derby pit floor, the fence and posts, the fallen leaves and the wide grass overlay — "[UPDATE] Dirt Road Through Forest" by 99.Miles
- The trees by the road — "Mountain Trees" by Jagobo
- The wrecks and the tyre pile around the yard: "Wrecked cars" and "Tire Pile" by AbsoluteMadLadd, and the wrecks by photon
- The concrete barriers: "Lowpoly Concrete Barrier" by l0wpoly
- The building site and its pipes: "Low Poly Construction Assets" by 99.Miles
- The camp — shed, picnic table, swing, fire pit, chairs and clutter: "DAE 5 Finished props - Eco house" by StefanSchrauwen1
- The catch fence: "Fence (Single Model From Asset Pack)" by Cherk
- The roadside billboards: "Low poly Ad Billboard" by Anthony Yanez, CC-BY-4.0; the boards on it are ours.
- The start/finish gantry: "Starting Line" by Anthony Yanez
- The ramps at Jump Gap's river: "basic track ramp" by helpamanji, CC-BY-4.0
- The birds over the yard: "birds" by Ha Van
- The airship, repainted in the JUST colours: "UNDERPOLY: Free Generic Airship" by UNDERPOLY Project
- The hot-air balloon, repainted in the Turunduslabor colours: "hot air balloon „Zell am See/Kaprun“" by haberlerm
- The sailing yacht on the water round the flat circuits, its own sea taken off: "boat" by gamaffin, CC-BY-4.0
- The motorboat, its flag the Estonian one: "Little boat with sunbed ( textured version )" by Miguelangelo Rosario, CC-BY-4.0
- The shield, a wall of light behind the car, tinted: "resist shield" by photon (that one larry)
- The guard rails, banner barriers, cones, bollards, braking boards, speed signs, lighting masts and start lights: "Race Track Assets Pack" by Cherk
- The gun and the missile box on the cars when weapons are on: "Flak Cannon with ADATS Missiles" by SkyeShark, its base cut off
- Smoke, dust, flames, sparks, muzzle flashes and scorch marks are sprites from the "Particle Pack" by Kenney (CC0), packed into one atlas
🧱 Su cosa gira il gioco
Ogni registrazione qui sotto è stata pubblicata con CC0 1.0 su Freesound, non è richiesta alcuna citazione ma eccola comunque. Ciascuna traccia è stata convertita in AAC e portata a uno stesso volume, nient'altro è stato modificato. Tutto ciò che non è elencato (il conto alla rovescia, il ring, la bandiera) è generato dal browser.
- Motore al minimo, "car idle" di seth-m
- Giri del motore - "Revving" di FreeCarSoundsGaming
- Urti - "Fast Collision" e "Clank Car Crash Collision" di qubodup
- Schianti - "Collision" e "Collision Reverb" di qubodup
- Quello grosso - "Car Crash (with Glass)" di magnuswaker
- The big one, its second voice — "Crash" by CogFireStudios
- Scricchiolio - "Metallic Scrape 2" di magnuswaker
- Ghiaia sotto le gomme - "Tires on Gravel Road 1" di OBXJohn
- Vapore - "Compressed Air Pressure Release Valve Loop" di kkenny101
- Fuoco - "fire crackling loop" di soundofsong
- Vento - "Looping Gentle Wind Ambience on an Open Desert Plain" di dhallcomposer
- Il clacson - "Industrial Air Horn" di mcpable
- Machine gun — "Machine Gun 002 - loop" by pgi
- Rocket launch — "Rocket Launch" by qubodup
- Blast — "Explosion" by morganpurkis
- Flame — "Foley_Object_Flame_Thrower_Loop_Stereo" by Nox_Sound
- Shield — "Force Field 02" by LilMati
- Nitro — "DSGNWhsh_Whoosh, Futuristic, Synthetic, Pass By" by JW_Audio
- Pulse — "Tesla Tower Zap - Electric Zap Short" by el_boss
- Pickup — "Item Pickup Chime" by Irolan
- Nitro, throttle, crashes, explosions, machine gun, rocket, glass (the newer set) — Riho Muuga, own work, used with permission
- The crowd cheering at the pit balcony — Riho Muuga, own work, used with permission
- The announcer's voice lines — Riho Muuga, made with Magnific's voice generator, used with permission
🔤 Il carattere
Baloo 2 di Ek Type, ogni parola su questo sito. Licenza SIL Open Font 1.1, che permette di usare, studiare, modificare e ridistribuire liberamente i font a patto che non vengano venduti singolarmente. fonts.google.com/specimen/Baloo+2 · testo della licenza
⚙️ Sul server
Express 4.22.2, licenza MIT. Copyright (c) 2009-2014 TJ Holowaychuk, copyright (c) 2013-2014 Roman Shtylman e contributori.
Socket.IO 4.8.3, licenza MIT, come sopra.
Quei due portano con sé circa ottanta pacchetti più piccoli, quasi tutti MIT o ISC. Nessuno di essi arriva al tuo browser, girano esclusivamente sul server.
📄 La licenza MIT integrale
L'autorizzazione viene concessa gratuitamente a chiunque ottenga una copia di questo software e dei file di documentazione associati (il "Software"), di utilizzare il Software senza restrizioni, inclusi i diritti di usare, copiare, modificare, unire, pubblicare, distribuire, sublicenziare e/o vendere copie del Software, e di permettere alle persone a cui il Software è fornito di farlo, alle seguenti condizioni:
Il suddetto avviso di copyright e questo avviso di autorizzazione devono essere inclusi in tutte le copie o parti sostanziali del Software.
IL SOFTWARE VIENE FORNITO "COSÌ COM'È", SENZA GARANZIA DI ALCUN TIPO, ESPLICITA O IMPLICITA, INCLUSE MA NON LIMITATE ALLE GARANZIE DI COMMERCIABILITÀ, IDONEITÀ A UN SCOPO PARTICOLARE E NON VIOLAZIONE. IN NESSUN CASO GLI AUTORI O I DETENTORI DEL COPYRIGHT SARANNO RESPONSABILI PER ALCUN RECLAMO, DANNO O ALTRO TIPO DI RESPONSABILITÀ, SIA IN UN'AZIONE CONTRATTUALE, ILLECITO O ALTRO, DERIVANTE DA, FUORI DA O IN CONNESSIONE CON IL SOFTWARE O L'USO O ALTRE ATTIVITÀ NEL SOFTWARE.